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Showing posts with label handpainted texture. Show all posts
Showing posts with label handpainted texture. Show all posts

Saturday, January 2, 2016

Monday, June 1, 2015

Corehound Chest


My most recent prop :) Had a lot of fun with this one and learned a lot




Few progress shots too

Cheers!
Sharkie




Tuesday, March 24, 2015

Sketch a Day


I've been fairly consistent with drawing at least once a day, its certainly helping increase the speed of my work flow. These are drawings from the last week or so. : )







Sunday, December 7, 2014

Holy Light Burial - WIP Environment

Few things I have been meaning to post
Havnt had a chance to work on much because of a spike in freelance 
But hoping to make some more time for 3d goodness





Friday, October 17, 2014

Bacon Bits Painting

Another product of a conversation I had with a friend, whilst nerding about how cute pigletts are. He said I should try designing a new pig design for Wow. : ) and Thus Bacon Bits was born. 

" Hamerion was once a powerful Warlock, until one fateful day he encountered an equally powerful mage, who polymorphed him into a pig, forever. Now dubbed "Bacon Bits" he travels Azeroth searching for the mage that screwed him over. if only someone would dispell him. " 

Process Below






Tuesday, October 7, 2014

Untamed Hatching Pet Redesign

   
Hello Everyone!

A friend of mine was complaining about how his untamed hatchling pet didnt have the same cute proportions his other newer pets had, so I thought it would be fun to design a more cute child version of the untamed hatchling. : ) Went for a brighter color and smoother skin to show he is still a youngling, in case someone is wondering why he isnt black. 

Have a couple process pics below : D











If you could choose one classic pet to be redesigned as a smaller cuter version who would you choose? 


Cheers!

Annie   (Royalshark) 

Saturday, August 23, 2014

Draenei Barrel (Updated)

    
Hi Everyone just a quick update on the barrel I have been working on . 
I did some major adjustments on it today based on the critiques I received from friends and online : )
The main things I heard from my peers was that it needed
-More Color
-More ambient occlusion
-More Depth
-Contrast Gradients
and
-Material definition 
With those critiques in mind here is the most current version of the texture




Cheers!

Annie